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<v Speaker A>The walls of flames around me My falling, falling to desolation Constant condemnation Mental infestation Enchanted by your gracious.

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<v Speaker B>This is the third episode of our Halloween special, Hunted in the Glow. I'm Aubrey, your gm. I'll toss for my players to introduce themselves, who they are, who they're playing, and then we'll get rolling into things.

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<v Speaker C>Hello, I am Andrew. I use he, him, pronouns. I will be playing. Riley Willows, the witch who uses she, they, pronouns.

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<v Speaker D>Hi there. I'm Beau, any and all pronouns. And today I'll be playing. Verity, low, she, her pronouns.

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<v Speaker E>Hi, I'm, Clint, and I will be playing. Put them.

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<v Speaker A>Hi, my name is so they, them, pronouns. And I will be playing. Melody, grace, she, her pronouns.

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<v Speaker B>Last session, there were some revelations. There was a house party. There was a figure in a mask. Where we left off is everyone. But Melody is in a hallway facing down. Cal wearing the mask. We'll leave them there for the moment. I'm sure they'll be fine. As we go in and check on what Melody was doing. You said something about a quarterback.

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<v Speaker A>Oh, like, I like that. Yeah. I was sitting on the lap of. Let me check his name. I know his name because I read it. Checks notes. I'm sitting on the lap of Tommy right before. I don't actually know what happened, actually. I think I was just sitting on his lap, and then people started coming out, but that had very little to do with me. And I'm. I think I gave him a kiss. Like, I feel like. And if that didn't happen, then I'm going to give him a kiss. I was sitting on his lap. I walked out. I walked away from my intense current boyfriend into the arms of my next boyfriend, Tommy. I sat on Tommy's lap, and I'm ready to give him a kiss. And I'm like, hey, Tommy.

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<v Speaker D>Yeah?

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<v Speaker B>Why don't we start off by rolling to turn someone on?

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<v Speaker A>All right. Looks like a third team.

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<v Speaker B>That's very much success. You will gain a string on Tommy. And then they choose a reaction from below, they're just gonna give themselves to you.

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<v Speaker A>And I think as. As he's shown, I think that's. Actually. That's what Melody does. As soon as. As he's like. As soon as he's enjoying himself, like, feeling this and giving me attention, as every man should, I go, yippee. And I clap and I say, I have a gift for you. And I pull out a granola bar, and I wave it in front of his face like he's my little dog, because he is. And I say, here, this is for you. And now listen to me talk you about my night. And she just like goes on, she's like, so my parents weren't home, they were out on a date. And then like, skip, skip, skip. Oh, and like, what else? Like something else. Like, oh, and then I had dinner and you know, and then like some other boys and it's, she's just going on and on and on, like while his hands are just roaming with wherever they happen to.

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<v Speaker B>Yeah, yeah, they certainly are. If you are not going to stop him. He is 18 years old. It's the hormones are raging and the hands are wandering.

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<v Speaker A>And the hands are wandering. That is the yes. If you think I, I, I came to the kitchen to get a meal,

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<v Speaker B>like, and certainly unless you try and stop it, he is going to try and take things further.

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<v Speaker A>I'm pondering, I'm pondering the true horror of the show. I think there just kinds of comes to be a line because we're around the open. So I think there's just like a little smack when the hands wander a little too far. It's like

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<v Speaker B>he will say, there's plenty of bedrooms. I'm sure we could find a more private space to continue this conversation.

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<v Speaker A>And I say, okay, okay. I lean in really close and I say, okay, just let me check on my girls.

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<v Speaker B>He will lean back into the couch, do the thing where you put your hand like arms up on like the things spread,

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<v Speaker A>whatever men do. And yeah, when he does that, I give him a little smile and then I hop off his lap and walk away as if this was not happening at all whatsoever, to go find my girls, AKA Verity.

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<v Speaker B>Verity.

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<v Speaker D>Yep.

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<v Speaker B>And speaking of Verity, all the rest of you are in this hallway. You see Cal, who was in the front? Was it Riley?

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<v Speaker C>Yeah, it was me.

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<v Speaker B>It was rightly. Okay, you see, masked Cal, he has some sort of belated implemented his hand. It's a little too fast to really truly tell what it is, so I'm gonna need you to give me a. Some sort of roll. Probably a keep your cool.

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<v Speaker C>Okay.

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<v Speaker D>What do I, what do I have

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<v Speaker C>to keep your cool?

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<v Speaker B>That is a cold roll.

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<v Speaker D>Yikes. Okay,

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<v Speaker C>two five minus one for nine.

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<v Speaker B>Nine. So you have this moment where you're watching whatever he has in his hand coming right towards you. You can either take the hit or step out of the, out of the way. And whoever's directly behind you is going to take this hit.

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<v Speaker C>I, I have to, I'm gonna step out of the way. I do step out of the way.

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<v Speaker D>Okay.

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<v Speaker B>What was the marching order here? Was it. Was it Putnam? Was it Verity? Was it Quinn who was directly.

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<v Speaker A>I do think Quinn was right behind. Like, I do think it was the two of them because they were leading the charge.

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<v Speaker B>Yeah, yeah, yeah, it was Quinn. And so, yeah, unfortunately, Quinn is going to take this sort of right in the shoulder area because they are slightly off because this person was just aiming for your chest. Right in the shoulder area. And Quinn just sort of like. And they sort of continue through and push Quinn up against the wall with a surprising amount of force.

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<v Speaker D>Would it be possible for me to basically push Quinn back and get in front of the masked individual?

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<v Speaker B>Yeah, that sounds like a. Why don't you lash out physically?

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<v Speaker D>Okay, I have a question. Can I use this unit as a soul to exchange my two strings on Quinn for a string on myself?

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<v Speaker B>Sure, yeah. If the move works that way.

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<v Speaker D>It is. And then I will use that string on myself to give myself a plus one on any roll. So, on this roll. Sorry, what. What role did you say it was? I apologize.

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<v Speaker B>Volatile.

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<v Speaker D>Volatile. Well, unfortunately, I'm pretty okay at this. Not great, but I would normally be good at those. That's a nine. A nine.

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<v Speaker B>So you will get your hit in, but you choose one, they learn something about your true nature and gain a string on you. The MC decides how bad the harm turns out, so it could be worse. Or you become your darkest self.

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<v Speaker D>I think I'll go for the first one for now.

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<v Speaker B>So, yeah, give me a brief description of what it looks like as he has pulled this knife out of Quinn. And you come in and sort of throw yourself in front and you kind of get slashed across the arm.

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<v Speaker D>What does it look like instead of blood? Like a ochre kind of sort of yellow, gray, sort of clay liquid kind of starts flowing out of Verite's arm. And in the slash, there's no muscle tissue, just more. More solid clay. As Verite stands up tall in front of Kal.

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<v Speaker B>Yeah, you all. Everyone in this hallway probably notices that rather than blood, that Verity has something else. You probably don't get too good of a look at it because everything is all happening at once. So, Putnam or Riley? Well, Putnam, you're the only one that hasn't gone yet, so I'm going to ask you what you're doing.

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<v Speaker E>Yeah. So with Quinn a little bit further back, knowing. Knowing what I know about at least. Like the. The attackers having killed Daisy before and now are so curious why she's still alive, odds are they're coming After Daisy again. And so if I'm disguised as Daisy, currently, that's probably not the best solution. Do I happen to know, because we're at the Hawthorne house, correct? Yes, do. Or the. The Rose House.

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<v Speaker B>Yeah, the Rose House.

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<v Speaker E>Do I know where Hawthorne's bedroom is?

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<v Speaker B>Roll me a D6.

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<v Speaker E>Okay.

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<v Speaker B>Also, while I'm thinking about it, Verity take one harm from being stabbed.

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<v Speaker D>Sounds good. I have a question also. Does my life matters least when you suffer so someone else won't have to mark experience and gain string on them here?

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<v Speaker B>Yes, that. That would.

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<v Speaker D>That would.

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<v Speaker B>That would definitely proc. So, yeah. Putnam, what did you get?

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<v Speaker E>I rolled a five.

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<v Speaker B>A five?

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<v Speaker E>Yes.

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<v Speaker B>I'd say so it's. It's a little bit further, like behind you down the hallway. But yeah, it's. You could probably get there and not very quick. You probably get there pretty quickly because

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<v Speaker E>knowing that I'm in danger as Daisy and Quinn is clearly in danger because they just got stabbed. I'm gonna pull Quinn and go to Hawthorne's room and I'm gonna try. Yeah, I'll just start there. I'm gonna try to get us out of the way a little bit.

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<v Speaker B>Romeo, run away.

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<v Speaker E>Not great at those. A3.

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<v Speaker B>A3. So, yeah, no, this doesn't happen as Quinn is a little bit of dead weight. They are conscious, but they are. They're quickly going into shock from being stabbed.

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<v Speaker E>Yeah.

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<v Speaker B>And you know, you're trying to pull them and it's just like if you've ever tried to like pull in a whole like carry an unconscious person, they just. They are dead weight and you aren't getting anywhere fast. And that is when you know, currently Cal is engaged with Verity. So you aren't in danger, but you are not making any progress at all. Yeah. And that's a failed roll. So don't forget to mark experience.

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<v Speaker E>Okay. I'm so close. Sweet.

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<v Speaker B>So. Yes. Riley, what are you doing? You dodged out of the way. Quinn got hurt. You see Putnam pulling. Trying to pull Quinn down the hallway to this room. And Verity is also just been stabbed. What are you doing in this moment?

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<v Speaker C>I think I'm gonna. I'm gonna try something strange and I'm gonna kind of like lean to where like Putnam and Quinn are and look at Putnam and say, I think it's better if Quinn pretends to be dead. And I'm gonna put my sympathetic token from Quinn in. In their pocket and say, just pretend you're dead. And I'm gonna try to cast my hex wither, which can make their Skin look all sickly and, like, spotty. Just looks dead.

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<v Speaker D>Yeah.

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<v Speaker B>No, go for it.

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<v Speaker C>What is math? It's eight. I have two. So 10. That is a 10.

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<v Speaker B>A 10.

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<v Speaker D>Yeah.

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<v Speaker B>No, that will go off without a problem. And su. Yeah. You give Quinn back his sympathetic token. And they appear to. Their skin kind of goes a little gray and their eyes go a little glassy. And to anyone else, anyone who comes across them that isn't any of you, they would appear to be dead.

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<v Speaker C>I think then I am going to, like, try to, like, make a scene about it, to point it out, like, oh, my God, they're dead, and figure out what everyone else is doing after that.

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<v Speaker B>How loud are you trying to be? Are you just trying to get attention to people in the hallway or beyond?

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<v Speaker C>Just us in the hallway.

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<v Speaker B>Okay, so you're not screaming it.

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<v Speaker D>No.

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<v Speaker B>Verity, Kal certainly looks like he is about to take another swing at you. What would you like to do?

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<v Speaker D>Nerdy, who's normally kind of awkward and quiet, has sort of a little bit of resilience maybe appearing on her face as she looks at Kal in this mask. And, I mean, she's gonna. She's gonna lunge at him.

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<v Speaker B>Yeah. Now lash out physically now that you actually get to, like, see what he's holding. His hand, it appears to be some sort of, like, soil knife, maybe. Usually would be to, like, cut into the ground to lay seeds.

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<v Speaker D>Dang. That's super effective against me. Unfortunate. That is a three.

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<v Speaker B>As you do this, you try and fight back. And Cal is a lot more skilled with this knife, this weapon, than he appears to be. And it is sort of. You come up and try and sort of shove his arms out of the way, just throw him off guard, and it sinks right through your arm. The weapon is, like, through your arm. So technically, you have the weapon now. It is in you, but. And you are going to take another harm from that. And. Yeah. Putnam, what would you like to do?

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<v Speaker E>Do I. I'm trying to. As Putnam, who's been a little bit in this high school, just. Just between being Daisy and being a couple of other kids who were sick the past couple weeks, can I recall any of the, like, larger football players?

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<v Speaker B>Yeah, you will. Certainly. You could think of Tommy Thorne, the quarterback.

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<v Speaker E>Okay.

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<v Speaker B>He's very big, very obvious.

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<v Speaker E>Okay, I'm going to. There's probably a door at least near me, right? Okay. I'm going to open the door near me and I'm going to yell in, help us. We're being attacked. And then I'm Going to step in and turn into the Bobby Thor. I'm going to see if this works. Just to get like another muscly person, you know.

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<v Speaker B>Yeah, yeah, yeah. Roll me that.

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<v Speaker D>That transform roll.

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<v Speaker E>That is a nine, seven plus two nine.

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<v Speaker B>So you have a choice of three things. The impersonation doesn't hold up under scrutiny. Assuming the disguise is agonizing. Take one harm, or it won't last long.

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<v Speaker E>I think the impersonation doesn't hang up under scrutiny because from at least we like know the killer doesn't know that I can change. And there's so much energy of this. I. I'm sure I'm transforming extra fast. And we're just trying to get something out there to help. So let's do the. The first option.

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<v Speaker B>Any of you in the hallway will watch as Putnam says this, steps in and steps out a completely different person like five, six seconds later. And Melody, that's about the point, you come up the stairs and see what is going on. You see?

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<v Speaker A>Yeah. Do I see just Tommy or do I see Putnam turn into Tommy from being Daisy?

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<v Speaker B>I think you see the moment where Tommy comes out of the room and you don't, you don't see Daisy go into the room, but Tommy has come out of the room and something just doesn't look right. And you can't put your finger on it. In this moment,

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<v Speaker A>I hear a not Tommy voice. Yo, we're being attacked. I see Tommy come out and I'm like. And now you look weird. And I'm like, well I'm. I'm like, I'm gonna very confusedly walk up to you and then look into the door to see what's happening. But also like kind of keeping my distance away from you because this is weird. This is immediately weird. And the minute I see Verity injured, I. Is there like, is there a vase or something, anything hit to hit someone with in this area? Yeah, I sprint past weird looking Tommy, grab a vase and I'm like trying to hit. I'm screaming, no. As soon as I see like half health, very. I'm gonna, I'm gonna hit this man with a vase. So it could be worse. Okay, that's okay. I got a 10.

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<v Speaker B>And you know, you do. You run in with the vase, you smash it over. You know who that is? You know, it's the same outfit he was wearing earlier tonight. You smash it over his head and it's kind of like he staggers and kind of like falls against the wall. Like for a moment, stunned, I smack

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<v Speaker A>his Mask off of his face to, like, for it to go flying somewhere. And I would like to use a move which doesn't tell me how to roll to this, but I would like to use my Rocky coast move, which allows me to convince someone to destroy something, or when I convince someone to destroy something, thing. But I'm gonna read him for filth. First, I kick him in the nuts. Step two, I kick him in the nuts so that he is lower to the ground than my height. And I look and I say, you disgusting little loser, you. You hurt her. And I don't know the equivalent of maybe I turn someone on and I say, take that fucking trowel, stab yourself with it and break your own heart.

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<v Speaker D>Yeah.

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<v Speaker B>No, that's plural. To shut someone down.

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<v Speaker A>I got a 10.

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<v Speaker B>You know, choose one from below, they lose a string on you. If they have no strings on, you gain one on three them, they gain a condition. Or you take plus one forward.

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<v Speaker A>I would like to give him a condition which feels very apt. Heartbroken.

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<v Speaker B>Heartbroken, yeah. So, yeah, you want to convince him to destroy the mask.

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<v Speaker A>Oh, no. Destroy the weapon in his hand.

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<v Speaker B>Currently, the weapon that was in his hand is in Verity's arm.

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<v Speaker A>But, you know, sure. The mask, then too. I don't know. Whatever. I want him to stop. I'm trying to get him to stop attacking my friend. Singular.

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<v Speaker B>Yeah.

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<v Speaker D>No.

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<v Speaker B>He is kind of stunned and sort of slides down the wall. Like, one hand on the wall. So he's like, kneeling, and the mask is sort of, like, gone down the hallway. And he does not look like he's in any shape to try and kill someone at this second.

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<v Speaker A>I turn to everyone and I say, get him. To whoever has the strength or energy or care.

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<v Speaker E>I've got the strength.

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<v Speaker D>Would you use a string on me to command me to do that? Perhaps

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<v Speaker A>she'll use a string on everyone else. She's only watching her strings. She's not doing that. She looks at you, kind of yelling at everyone to get them, and sees that you have a big painful thing in your arm. I think she actually runs over to you, takes the trowel out, throws it on the ground, and says, not you, and is trying to, like. She can't but, like, put your arm back together. I think she actually tears a piece of shirt off of her shirt, cloth off of her shirt to, like, tie it around your arm to, like, try and keep it together. So.

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<v Speaker B>Yes. Yeah. You're doing that, Putnam, are you? What are you doing, Riley? Also, what are you doing?

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<v Speaker E>Kel's on the ground. Right.

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<v Speaker B>Kind of like kneeling one arm on the wall, like on his knees. And he's kind of just like. He's trying to like. Melody probably gave him a concussion with that face.

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<v Speaker E>I'm gonna try to give him an actual concussion and punch him.

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<v Speaker D>All right.

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<v Speaker B>Lash out. Physically

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<v Speaker E>doing not great, Captain. That's a three. Again.

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<v Speaker B>As you do this, I think the form you're doing kind of just sort of. It's getting harder and harder to hold this form because you took it so quickly. It's. You know, everything's kind of falling apart. Like you can kind of feel some of the. Like your. Your arm wants to turn back into its natural shape and natural form. And you are going to take one arm as your own body betrays you. Riley, what are you doing?

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<v Speaker C>I think I want to like take the moment while Melody is helping Veride to ask like what Melody knows about this. So like Riley's gonna turn and look at Melody. Do you. Do you know anything about this? Because. And just sort of see what you know. Melody says

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<v Speaker A>don't be wrong with you, champ. She is not locked in to anything anyone else is saying as she is tending towards. But you can ask. She's like.

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<v Speaker D>Huh?

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<v Speaker A>What? Shut up. And she's like. Almost like. What's the word I'm looking for? Like in a trance. Is trying to make sure that Verity is okay.

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<v Speaker D>Verity looks very awkward about this whole thing. Like no, no. People aren't supposed to take care of me. That's not the right. It's not the right order of things.

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<v Speaker A>You think as you are trying maybe even if you're moving away or anything.

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<v Speaker D>Yeah. Perd is moving towards Pal for sure.

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<v Speaker A>She's like don't move. And at this point she will use one of the strings on you to make you stay in place and let her help you.

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<v Speaker D>Okay. I will accept the command.

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<v Speaker B>Anything else you would like to do, Riley?

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<v Speaker C>Yeah, I think not getting a response. I'll focus on California. I'm gonna. I'm gonna do some. Some risky nonsense here in the hallway and I'm gonna go over by cow and try to like get his eyes and look at him in the eyes and I. I'm gonna chant in tongues and yeah, I'm gonna attempt to hex cow with makes it to where they cannot physically harm others. Kinda on my side. What is four three, two seven. So that's a nine zero.

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<v Speaker B>It works. But you choose one. Either one harm the hex has weird side effects or you trigger your darkest self. I can be trusted with weird side effects.

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<v Speaker C>Yeah, No, I don't thing. I'm going to.

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<v Speaker D>I'm going to take one arm,

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<v Speaker C>but yeah, that's what I'm going to do. It's just me kneeling and chanting at cow.

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<v Speaker B>Yeah. No, and probably it's like a nosebleed or a headache or something that comes on as you do this. And he freezes. He. He is. He's conscious, but he cannot move. So he cannot move against any of you.

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<v Speaker D>Already wants to move forward, but she is unable to.

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<v Speaker E>Is Quinn still looking dead in the hallway?

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<v Speaker D>Yeah.

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<v Speaker B>I'd say that spell would go on for at least the next scene, especially with a success.

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<v Speaker E>I know that my body is starting to fail. I'm gonna try it again to pull him down the hallway now that he's at least like further down on the ground.

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<v Speaker B>Yeah. Being out of. Out of a. Out of a life or death situation, you will be able to pull him down the hallway and into Hawthorne's room. It's only a few doors down.

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<v Speaker E>When I get in there, I imagine if I remember correctly, Quinn had like a button up on or just like a plain shirt. Very goth energy. I'm gonna try to find similar pants or like, just like. I'm gonna actually. No, I'm gonna take that specific flannel off of him and try to like, hide him in this room somewhere so that I can come out as him if I need.

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<v Speaker B>Yeah, there's. You could, you know, put him under the bed, put him in the closet. Any of those options.

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<v Speaker E>I'm going to. First off, I'm going to open the window and then I'm going to try to put him under the bed, which I imagine teenage boys under the bed. There's some shit underneath there.

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<v Speaker B>But you can kind of like take one of the blankets off the bed and kind of just like put it over Quinn.

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<v Speaker E>Yeah. And then I would love to use Transform, but it's someone. I think specifically we talked about that this would count for Transform and crawl inside your head. It's someone whose mannerisms I have studied because of the makeup situation.

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<v Speaker B>Roll that. Transform.

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<v Speaker E>That is a 1313.

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<v Speaker B>Yeah. No, you are 100% Quinn. Anybody, like, unless they're asking you close personal information, will probably think you're Quinn.

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<v Speaker E>I have a shirt with the gashes. Is there like a sock in this room? Something on the floor? I'm gonna take just like some clothing on the floor and like wrap it and then try to tend to his wound quickly, too. I know there's only so much that I can do. But I mean it's. It's.

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<v Speaker B>It's gonna take. Take you a minute or so. But like everybody would see you at least moving Quint safety if they want to follow that as their prerogative. But the rest of the people out in the hallway, Melody, you are tending to very tenderly to Verity's wounds. And Riley, you are. Riley, what are you like after you've hexed Cal? What are you up to?

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<v Speaker C>Riley is sort of like focused in on Cal and then back and forth between Melody and Veride and just trying to like stay present in the hallway. Look at Cal to make sure he's like staying there and sort of just trying to keep him there until everyone comes back together.

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<v Speaker E>Yeah.

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<v Speaker C>So we can like question him as like a group I guess is sort of like Riley's thing.

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<v Speaker D>Yeah. No.

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<v Speaker B>And as you're doing this, as you're looking at Cal, you. His eyes start to go unfocused and you watch as this like his nose starts to bleed. And after a few seconds he will like kind of collapse and it's very clear that he is not breathing.

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<v Speaker C>I'm gonna look at Melody and Veride and say well, that is all our answers gone. It appears that also Quinn is gone and sort of just like. But where. Where are they?

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<v Speaker A>Melody snaps out of this like ties the tight. Make sure that the arm is on and you can get. I think you get two health back because I'm helping you. So you're back up to full

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<v Speaker B>and

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<v Speaker A>Melody turns around and sees boy drop like sack of potatoes. And you're like there goes our answers. What happened?

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<v Speaker C>I actually don't know. You smashed them over the head with a face and someone else hit them. Told them not to harm anyone. 1. And now they're in that state.

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<v Speaker A>Did. Did I. Did I give him a mega concussion? She's like looking at her hands,

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<v Speaker E>but

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<v Speaker C>it's possible blunt force can do that.

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<v Speaker D>Where.

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<v Speaker C>Where do we. And I think Riley's gonna start like walking and looking into like rooms to see if they can find the other two people.

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<v Speaker D>Yeah.

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<v Speaker B>No, you. You push open the door for Hawthorne's room and you see sort of Quinn tending like wrapping this sock around their. But you don't see anybody else. But the window's open

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<v Speaker C>can. So I don't know if this is how this works, but do I know if my spell is still going on?

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<v Speaker B>They certainly seem very alive. You're also aware that Putnam is a doppelganger. You were there for that conversation.

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<v Speaker C>I have suspicion, but I guess I don't I wouldn't know for sure.

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<v Speaker E>I, I think if you come in and start to, like, make a little bit of a face, I, I'm going to use Face Dancer and try to, like, give like a. Hey, don't question too much out loud right now. It says when you've, when you've transformed and another player begins to suspect something is amiss, you can tell them to. Impersonation is convincing and ask them to play along. If they accept, they mark experience and are convinced that you are who you appear to be until you transform or reveal your identity. But you can refuse. You don't have to. And it's. You can do as you please, but you can confront me however you want.

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<v Speaker C>No, no, I'll accept it. Because I think from the other room, it felt like we're trying to. To help each other figure this out at least.

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<v Speaker E>Yeah.

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<v Speaker C>Now. So, yeah, experience.

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<v Speaker D>That's.

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<v Speaker E>I'm gonna come up to you as Quinn and whisper into your ear and say under the bed.

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<v Speaker D>Cool.

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<v Speaker B>Yeah, just.

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<v Speaker C>I'll just. What? What happened? How did you get up? Are you, Are you okay? Like, and I'll start the conversation like, I'm, like, normally talking to Quinn.

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<v Speaker E>Yeah, I, I, I. Tommy dragged me in here and kind of just like, threw some clothes at me and then hopped out the window to go get help, I think. I'm not sure.

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<v Speaker C>Oh, okay. Yeah, I did see Tommy in the

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<v Speaker A>hallway for a second, so.

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<v Speaker C>Okay. Do we know where Daisy went?

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<v Speaker E>Daisy's hiding in a different room right now, I think. I think I saw her dip to get Tommy in the first place.

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<v Speaker C>Yeah, it's like trying to just have this normal conversation and, like, hey, the Queen isn't here. I'll say, like, louder.

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<v Speaker B>Melody. Verity. You've probably finished patching up Verity's wounds by now. It's up to you whether you want to notice anything particular about them. Like the fact that it's not blood.

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<v Speaker D>Melody already knew.

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<v Speaker A>Yeah. I think Melody is very gently holding the arm. Like the, the scar on the arm, maybe? No scar, actually, but the place where there should be a scar. I, I'm sorry. I don't like to give commands.

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<v Speaker C>I know.

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<v Speaker D>But I'm gonna protect people.

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<v Speaker A>You're good at getting yourself hurt.

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<v Speaker D>It doesn't really matter.

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<v Speaker A>It does to me. And at that, she kind of walks into the room to whatever this convers, this faux conversation that is happening between

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<v Speaker D>you two already stays there because she can't move.

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<v Speaker A>And she walks towards it, sees that you don't move, and she gets a really sad look on her face and says, command over

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<v Speaker D>a mark experience when completed already with Folly Mountfellow and Melody. Yeah.

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<v Speaker B>Now you all walk into Hawthorn's room, this sort of like little goth cave, and you see Quinn and Riley. You don't see the corridor back. Who also went in here?

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<v Speaker E>It was Tommy.

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<v Speaker B>Yeah, Tommy.

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<v Speaker A>Yeah. So I guess. Should I close this?

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<v Speaker E>Well, is Cal still outside?

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<v Speaker A>She gets a really uncomfortable look on her face. Calm, kind of. I think me and Riley killed him.

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<v Speaker E>Okay, it sounds crazy, but we should probably call an adult, right?

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<v Speaker A>Oh, 100%.

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<v Speaker E>Yeah. Okay.

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<v Speaker A>I have. I can like. Do we call? I guess she has. Who the do we call?

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<v Speaker D>Maybe find one of the Rose children.

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<v Speaker E>Maybe is Meadow or Hawthorne. Have we seen them here?

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<v Speaker B>Not recently, but you definitely seen them earlier tonight or.

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<v Speaker E>Melody, you have a cell phone, right?

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<v Speaker A>I do.

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<v Speaker E>Okay, maybe emergency services.

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<v Speaker A>Yeah.

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<v Speaker E>Yeah.

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<v Speaker A>Emt.

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<v Speaker E>Definitely an emt.

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<v Speaker A>Emt. Okay.

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<v Speaker D>Yeah.

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<v Speaker E>For my shoulder at least.

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<v Speaker B>So, yeah, you. Are you going in search of the

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<v Speaker D>Roses?

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<v Speaker A>Yeah, I guess I'm. I guess I'm being put in charge of doing that as the one teenager with a phone, which honestly. Huge. 1999. I'm loved by rich people and. Yeah, I guess I go and find one of the Rose children.

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<v Speaker C>Yeah.

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<v Speaker B>No. As you all exit the room and

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<v Speaker E>you,

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<v Speaker B>Putnam, you hadn't seen Cal State before. And it's. It's not pretty. There is a pile of blood, like a puddle of blood underneath his head from where he's bled out. And kind of all of your gazes naturally follow and you all notice something. The mask is gone.

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<v Speaker E>Guys, where's the mask?

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<v Speaker D>Is the weapon gone as well?

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<v Speaker B>Yes, the weapon is also gone.

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<v Speaker D>Oh, God.

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<v Speaker E>Cool.

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<v Speaker D>Awesome.

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<v Speaker B>Can I get everybody to just roll it? Keep your cool.

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<v Speaker D>I'm really good at those.

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<v Speaker A>You keep doing this.

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<v Speaker D>I guess I am good at this.

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<v Speaker C>I got a 3.

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<v Speaker D>I got 11.

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<v Speaker E>Got a 4.

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<v Speaker B>4. So those are of you who also got. Both of you who got fours. You can feel free to make whatever conclusions you want about where the mask went or why it went anywhere or any of that. Maybe it's cursed. You don't know. The others are keeping it together.

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<v Speaker E>Did someone kick it? Like, is it under the furniture? Like, that's. I feel like we'd need that for, like, evidence, right?

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<v Speaker D>Says on a 10 and up, you keep your cool and gain insight. I was wondering, are there any. Perhaps any like, bloody footprints or any kind of thing that looks like someone might have come by and. Yeah. And sort of taken this stuff, perhaps?

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<v Speaker B>Yeah. No, you actually. Great Call about the footprints. There is a set of bloody footprints. It appears somebody came down the hall from the same direction that Melody came from initially. And the footprints will eventually stop, but they do continue down the hallway in the other direction that you initially came from.

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<v Speaker D>So it could be anyone from the party. Awesome. I think Verde will rush over to the body and just kind of check on it and make sure that Cal is, in fact dead, because that's much worse than if he's just knocked out.

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<v Speaker B>Yeah. No, still a corpse.

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<v Speaker D>Awesome. Great. Cool.

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<v Speaker B>And so when you were in this hallway, Cal came from another room that was, like, across the way. And that's when you, like, one of the doors opens and you do see that there is at least one more body. There is a body of. You're unsure of who it was. It's one of your other just people in your class. You don't remember their name, but they've been stabbed. They're most certainly dead. Their throat was cut.

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<v Speaker E>We need to call 91 1.

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<v Speaker B>Yeah, yeah.

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<v Speaker E>I. I don't. Don't even. Wait. Just call.

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<v Speaker A>Yeah, yeah. No,

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<v Speaker D>so.

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<v Speaker A>And she's like, for free. She looks like she's on the. Because she did not keep her cool. She looks like she's on the verge of a freak out.

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<v Speaker B>Yeah.

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<v Speaker A>So, yeah, 911 or.

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<v Speaker E>Or.

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<v Speaker A>Or

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<v Speaker E>91 1.

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<v Speaker A>91 1.

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<v Speaker E>Hey, hey, hey.

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<v Speaker A>She's clicking the buttons. She's gonna. She's gonna, like. She looks like she was. She's, like, pacing. She. Who died? Like, none of us. Like, is it like, truly, like, NPC number five type of person?

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<v Speaker B>It's truly NPC number five. This is not someone you. You recognize them as. They're in their class. They weren't in, like, you didn't know them. They were in, like, band.

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<v Speaker A>You think that's worse? No connection. I'm calling 91 1.

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<v Speaker B>Why don't you bounce me a. Just a quick D6. Just one D6.

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<v Speaker A>Bounce me a D6. What one?

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<v Speaker B>I have to ask.

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<v Speaker A>I don't want to answer.

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<v Speaker B>Is Melody the kind to forget to charge her phone?

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<v Speaker A>I've already established that she rarely sleeps and stays on it all night. So, yeah. Yeah, she is.

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<v Speaker B>Yeah. You. You go to call 911 and your phone is unfortunately dead.

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<v Speaker A>So there's two options here. I have a bad idea because this is horribly embarrassing. Can I use haunting?

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<v Speaker B>You could technically, yes. I feel like you're about to put on a performance here.

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<v Speaker A>She is. She is. And she's just like, hey, yeah, hi, 911. We. We need some help? Please, can you just. And then she rattles off the address. Actually, she turns. What address are we at?

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<v Speaker B>You're relatively sure if you say the Rose Manor, they're gonna know where you are?

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<v Speaker A>The Rose Manor. The Rose Manor. Okay, thanks. And then she acts like she hangs up her phone and I'm gonna roll and then immediately go find the people who are in charge of this house and tell them to come call 911. But I'm going to roll first. 10. A 10?

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<v Speaker D>Yeah. No.

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<v Speaker B>What do you choose from that?

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<v Speaker A>Someone in the crowd gives me a string. Do I choose? The crowd goes back to normal lives afterwards. Is that a choice? I see it on my list. I want everyone to feel calmer than they might. Yeah.

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<v Speaker B>You know, goes where you tell them afterwards.

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<v Speaker A>If you're like, oh, yeah, yeah, yeah. I'm like, okay, guys.

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<v Speaker D>Yeah.

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<v Speaker A>I'm like, okay, guys, let's. I called them. Let's go into the main room. And because she's trying to save face, she does not want to be the person in the emergency that has a dead phone. Let's save face and go into where more people are.

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<v Speaker B>Yeah. No, and as you say that, let's go to where more people are. Somewhere off into this. Since you hear a scream.

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<v Speaker D>Oh, no.

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<v Speaker C>Oh, dear.

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<v Speaker A>I run towards it.

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<v Speaker E>I think we. We all do.

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<v Speaker D>Yeah.

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<v Speaker E>At least put does as Gwyn.

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<v Speaker B>Yeah. No, you. You. You all run towards it and, you know, you run into this main room and you kind of all come up short a little bit at the top of the stairs. Their bodies in the main room. There's like four in the main room.

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<v Speaker D>Oh, dear.

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<v Speaker B>Bodies.

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<v Speaker E>Cool.

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<v Speaker A>So we should leave, right?

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<v Speaker E>I think numbers are better, but that's just me.

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<v Speaker A>What? You. What is this kid's name again? Cuz you're. You look like Quinn currently. Oh, yeah, yeah, yeah, yeah. Look. Tall, dark and handsome. There's more numbers down there being hunted than there are up here. We could go out the window, follow

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<v Speaker E>Tommy out the window.

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<v Speaker A>Sure.

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<v Speaker E>Okay.

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<v Speaker D>Go to the kitchen, get some weapons or something. Maybe that'll protect us.

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<v Speaker B>There are knives in the kitchen.

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<v Speaker A>Okay, we've got one vote for leaving, one vote for weapons and kitchen. Going down into the. Into the fray. Quinn. Riley.

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<v Speaker E>Riley. What do you think?

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<v Speaker C>Look, I think leaving is maybe problematic if you have called the police and then we disappear and people are murdered. I'm not an expert, but I would imagine they would assume that you are the killer, the caller. So, yeah, I think we should continue to try to find other people, at least it feels really bad, and I would love to leave, but I. I think we're kind of stuck in this situation.

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<v Speaker D>There's four of us, and just, like, what, one of them? Maybe.

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<v Speaker C>Yeah. But looking at the. At the way it looks in here, I don't know if I. I didn't want to acknowledge this, and now, mentally, I'm not. Okay. Because I'm acknowledging it, but. But there's lots of dead people in here, and they didn't seem to have a problem killing all of them, so.

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<v Speaker A>Yeah.

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<v Speaker C>Yeah. And Cal almost killed us in a hallway, so Alone. So, yeah, weapons is my vote. That's. That's where I'm at.

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<v Speaker A>Two weapons, one leaf. Looks at Quinn.

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<v Speaker E>I mean, yeah, if making a call to police and ditching is probably not the best option.

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<v Speaker A>She looks so unhappy at this turn of events, but will not be fessing up to her own mistakes at this moment. Fine. Let's go get weapons.

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<v Speaker E>Maybe hold up in a room or something.

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<v Speaker A>Sure. This is a big house. Do they have, like, second stairs?

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<v Speaker B>You're all on the second floor currently, and everything's.

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<v Speaker A>Yeah, yeah. You know, like, houses that are big. There's those stairs that take you towards the front door, and then there's the stairs that usually take you to the kitchen. Is this anything?

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<v Speaker B>Yeah, they probably would be something like that here.

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<v Speaker E>Yeah.

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<v Speaker B>No, you all sort of find those stairs. You've been here enough that you can easily navigate. And as you enter the kitchen, there are two more bodies. One of them appears to have their throat slit and drowned in the. The keg or the tub or tub of ice that is mostly melted by this point. And then the other one is just. It takes you a second. They don't have a head anymore,

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<v Speaker D>so

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<v Speaker A>either they're really strong or really tenacious. I don't think I want to deal with either. So is anyone ready to leave?

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<v Speaker E>I'm changing my boat. Let's. Let's get out of here.

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<v Speaker A>Okay.

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<v Speaker D>I'm still gonna look for, like, a weapon, even if we are leaving, because there are.

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<v Speaker B>There are knives. Oh, yeah.

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<v Speaker D>If they have, like, a knife block, I'll. I'll take out, like, a. Whatever biggest thing they have, and then I will go in front.

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<v Speaker B>They get a nice, like, chef's knife. Like chef's knife. Yeah.

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<v Speaker C>No.

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<v Speaker B>And there are a few that are missing. I'm sure that's normal.

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<v Speaker D>Oh, there's. Oh, awesome.

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<v Speaker B>Several of the knives in the knife are missing.

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<v Speaker D>Yeah.

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<v Speaker B>Six or seven in the block.

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<v Speaker D>Okay.

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<v Speaker A>There's six or seven in the block. How many are left?

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<v Speaker B>Four.

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<v Speaker A>I'll take one.

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<v Speaker E>I'll take one too.

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<v Speaker D>I don't.

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<v Speaker C>I guess I take the last knife.

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<v Speaker D>Like two people with small pairing knives at this point.

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<v Speaker B>Yeah, exactly.

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<v Speaker E>Verity, do you want two knives?

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<v Speaker D>I don't know if that would be any better than one knife.

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<v Speaker E>Okay. You let me know if you need a second knife.

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<v Speaker D>Yeah.

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<v Speaker B>I wonder if Verity put any points in the dual wielding skill.

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<v Speaker C>No,

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<v Speaker D>I feel like dual wielding skills not very useful in the. The specific things she's good at. Yeah.

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<v Speaker B>And as you all decide, just be like, okay, yeah, we're getting out of here. And you turn towards like one of the exits out of the kitchen, probably the one to the front door because that is literally the closest you would have to go further to get to the back door. There is a figure that enters the kitchen and you are all facing down Tommy the quarterback now wearing the mask and covered in blood. And I think that is a good spot to end this penultimate episode. So come back next week for the finale if you enjoy like we do here. Please support us on Patreon and join our discord and rate. Give us a rate and review wherever you can. It helps people find us. And next week we'll see if this group can make it out alive. Place your bets.

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<v Speaker C>Sam.
