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<v Speaker A>You are listening to an atomic broadcasting production. So sit back, relax and enjoy the feature presentation. And remember, do your part. Such as, like, comment rate and don't forget to tell a friend to tune in for an atomic time.

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<v Speaker B>Now, where did we leave off?

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<v Speaker A>Ah, yes.

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<v Speaker B>After defeating the burning undead husk of

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<v Speaker C>Uver's friend, he discovered beyond a sealed

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<v Speaker B>door a portal to the plane of

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<v Speaker C>fire, accompanied by fire elementals.

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<v Speaker D>Harold, have you seen Scott Pilgrim? I have seen Versus the World.

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<v Speaker E>I have seen the movie, yes.

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<v Speaker D>Have you seen the new TV show?

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<v Speaker E>No, but I heard it is good and subverts expectations.

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<v Speaker D>Yes. Me and Olivia decided to watch it because we. We got Netflix. We don't usually have streaming services because we don't like them. Typically fair. But we wanted to watch K Pop Demon Hunters. So we got Netflix and watched that and I loved it. It was amazing. It was great.

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<v Speaker E>I've been meaning to watch it.

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<v Speaker D>I'm actively listening to K Pop bands now.

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<v Speaker E>Like right now.

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<v Speaker D>Yeah, right in the second.

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<v Speaker A>We should look up kda, the League of Legends group. Yep.

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<v Speaker D>Yeah.

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<v Speaker F>All right.

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<v Speaker A>Listen to K Pop.

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<v Speaker F>Except that one.

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<v Speaker D>No, no, they're probably good. I listened to some other stuff, but. But I've just been listening to different things, that's all. That's all I'm saying. I have no opinion on kda. It was really good.

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<v Speaker E>The Scott Pilgrim show.

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<v Speaker D>Yeah. We're gonna watch an episode. We ended up watching four of the eight episodes and staying up late. And then we're like, let's watch another. I used to watch two. And then we were like, let's watch another two. Definitely. It's one of those. I don't know how much you know about it. Subverting expectations.

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<v Speaker E>I don't know specifics. I just know something happens early on that very much subverted what people thought the show was going to be like.

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<v Speaker D>So if you don't mind, a little spoiler for the first episode.

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<v Speaker E>I don't mind.

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<v Speaker D>So the first episode is pretty much the same, although me and Olivia Mint noted that there's a cat and Ramona has a cat. It literally has no bearing on the show, but it's like the first thing different we noticed. So we blame it on the cat, but we get to the Matthew Patel fight and,

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<v Speaker E>oh, that's a pretty big change. Right?

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<v Speaker D>And then we just kind of. A lot of. It's all the same actors from the movie. I haven't read the book, so I don't know how it ends up with that. But all the same actors are back, so A lot of the smaller characters get major roles like,

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<v Speaker E>so that seems like a more compelling story.

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<v Speaker A>Honestly.

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<v Speaker D>It's very good and we really loved it. And Knives has a great arc throughout it. Wallace has a fun arc. Young Neil is Young Neil. He's fun. It's wonderful. I definitely recommend.

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<v Speaker E>Well, I do have Netflix, so I will put that in my queue.

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<v Speaker D>You should.

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<v Speaker E>Do they even call it a queue anymore? I don't think they do. I'm a list. I'm old.

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<v Speaker D>I think it's a list. My list.

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<v Speaker E>I remember when to watch Netflix on my Nintendo Wii, I had to get a Netflix disc and put it in my Nintendo Wii and that's how I watched Netflix.

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<v Speaker D>Interesting. I never realized that they acquired a disc on the Nintendo.

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<v Speaker E>Yes. Oh, I also remember just having the Netflix where you could mail. They would mail you DVDs.

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<v Speaker A>That was original Netflix.

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<v Speaker E>That was. And we did it all the time. I watched a lot of movies I wouldn't have otherwise watched that way.

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<v Speaker D>It's true.

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<v Speaker A>And then Net and the Netflix started streaming. Blockbuster went under. Redbox was a thing for a while.

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<v Speaker D>Now the whole movie industry is damaged by this.

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<v Speaker E>Yes.

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<v Speaker A>Yeah. Streaming.

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<v Speaker C>Blah.

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<v Speaker D>I buy movies and shows, physical media. I bought a whole Avatar the Last Airbender series.

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<v Speaker E>I bought the whole thing on Blu

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<v Speaker D>Ray is at Barnes and Noble for $15.

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<v Speaker A>Wow.

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<v Speaker D>It's 50 off right now. DVD. It's DVD, but I like Blu Ray better. But DVD, it's 30. They have it for like 30. It's 50.

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<v Speaker E>I mean, for one of the greatest shows of all time, that's.

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<v Speaker D>I've watched well worth a couple episodes of the show.

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<v Speaker E>Wait, have you not watched?

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<v Speaker D>I didn't really get into it. Like, I watched it. I. I remember the whole thing, so. I remember it was one of those short periods that I had Nickelodeon. Right. Because that's what I put on.

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<v Speaker E>Yes.

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<v Speaker D>We hardly ever have cable like that. At my hat, when I was growing up and we had it and me and one of my brothers got really excited for the premiere of it and we would, you know, play around the house, pretend to be benders and such. Just from the concept.

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<v Speaker E>Yeah, sure.

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<v Speaker D>And we watched like the first episode and then we didn't have cable. And then I think in college I watched a couple episodes and was like, eh. And then I stopped. So Olivia likes it a lot because she's. I think she's seen all of it. And obviously, like every one of my friends likes it a lot. I acknowledge it's probably a really good show. And now we Own it on physical.

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<v Speaker E>So you should probably give it a real solid try to watch the whole thing. I'm not kidding. When in. In.

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<v Speaker D>I'm a really big fan of like Gaara. He's a great sand vendor.

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<v Speaker E>Hahaha.

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<v Speaker D>I know, I thought. I just. I do like that character. But it's a different show.

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<v Speaker E>Right. Avatar the Last Airbender. If you haven't watched it, anybody listening, like Sam watch. It's well worth your time in my opinion.

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<v Speaker A>It is. I would agree. It. Even if you aren't an anime fan. Even if you aren't. It's. It's a really good show.

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<v Speaker E>It's made for kids. But it's not morals. It's has morals. It has a really good like lesson for you to learn throughout it. And like one of the best redemption arcs put to screen.

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<v Speaker D>Like Star Wars. The Clone Wars.

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<v Speaker E>That's another really good show.

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<v Speaker A>It is, yeah.

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<v Speaker D>It gives you your little PowerPoint every episode. It's like, here's what it's about.

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<v Speaker E>Yeah.

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<v Speaker D>Learn this from the episode and then sit back and cry.

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<v Speaker A>Pretty much, yeah.

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<v Speaker D>Look at all these guys. They're friends. He's dead. Oh, he's betrayed him. I love that show.

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<v Speaker E>It's a good show.

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<v Speaker D>It is a good show. The first season or two is a

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<v Speaker E>little rough, but so the takeaway from all of this. Watch more animation. There's so many amazing stories that are being told through animation and it's. You might look like it's quote unquote for kids, but even if it is, that doesn't mean it's not a great story that you can get something out of.

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<v Speaker A>And, and something I learned recently. And it makes total sense whenever you. When you think about it. The artistry of animation.

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<v Speaker D>Right.

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<v Speaker A>Is also something to. To pay attention to, especially for anybody that's interested in making media of their own. If you think about it, every scene that you see, every action, every movement has a dollar sign attached to it. It's. It's not like, it's not like somebody like actual film. Like

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<v Speaker D>a movie.

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<v Speaker A>Yeah, a movie.

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<v Speaker E>Live action.

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<v Speaker A>Live action. There's the words brain fart. Everything has a dollar sign to it. Which means that they are very, very careful about what you see on there. Everything that you see has a purpose. And when you look at it that way, like how they put it together, especially if you really enjoy it, it's like, ah. There's depth to it.

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<v Speaker E>Absolutely.

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<v Speaker D>Like. Like Harold, every word he speaks is dollar sign. It cost us so much to have him here.

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<v Speaker E>I was about to say straight money.

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<v Speaker A>Cha Ching.

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<v Speaker C>You charged by the minute.

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<v Speaker E>Now I'll send you the bill.

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<v Speaker D>I hope you guys like him.

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<v Speaker E>Yeah, I hope you like me too. At least I want to be invited back.

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<v Speaker D>I'm not need you on our other

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<v Speaker E>shows, but something about this Delta Green games.

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<v Speaker D>I'm not mean to him on Delta Green. Hey, I just look out a window.

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<v Speaker E>Go listen to records of the Unknown. It's another one of our shows. You might like it. It's spooky.

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<v Speaker D>This guy. Can we just have him?

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<v Speaker E>I'm doing so much free advertising.

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<v Speaker A>No, it's not free. He just said just the bill.

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<v Speaker E>Yeah, you're right. Jacob, cut that out.

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<v Speaker C>Speaking of cutting that out, you guys just found activities that you would like to be cut out.

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<v Speaker D>What?

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<v Speaker C>Don't judge my segues.

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<v Speaker E>Jordy has never done a bad segue in his life. Stop laughing.

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<v Speaker C>This is why I paid.

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<v Speaker E>Remember what I said. I want to be invited back.

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<v Speaker D>Someone has to be nice to Jordy.

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<v Speaker E>Yeah, I'll be nice to Geordi because everyone else is being mean to me.

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<v Speaker C>We'll just have a little alliance going on here, Just the two of us.

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<v Speaker A>You got it. What was your save?

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<v Speaker D>So what are we cutting out?

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<v Speaker C>You're not cutting anything. Uber has peered through this reinforced lookiloo to see 3efreeti walking around in a chamber at the end of this hallway with an open door to the plane of fire. And that is something you want them to cut out?

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<v Speaker E>Cut it out.

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<v Speaker A>All right.

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<v Speaker D>We actually want it to seal back up.

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<v Speaker A>How do I close a plane to the.

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<v Speaker E>Bless you. You sneeze on it.

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<v Speaker A>Excuse me. How do I close a portal to

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<v Speaker C>the fireplace so there's really three ways to do it. One, you could. Well, actually. Why am I telling you all this for free?

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<v Speaker A>Well, I did roll.

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<v Speaker D>We asked really nice.

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<v Speaker C>You did roll Arcana just a minute ago. And you are a Dwarven wizard, so you would know these things. So there's really three ways to do it.

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<v Speaker A>I am a master in Arcana.

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<v Speaker C>Yeah, a master of Arcana is gonna know stuff like this. So there's really three ways to do it. You can either use things that are so intrinsically connected to the material plane that it just causes enough disharmony that it destabilizes this portal to the fl. The plane of fire. Or you can use your knowledge of the Arcane weave and everything and just enforce your will over the the area and just close it. Or you can cast a spell. Magic.

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<v Speaker A>That's what I can't do.

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<v Speaker C>Any of these three would require you to get closer than this door will let you.

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<v Speaker E>Right now, I am also a master of arcana. Do I also know these things?

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<v Speaker C>You also know these things.

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<v Speaker A>Great.

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<v Speaker D>Two points of order. One, I am untrained in arcana. Two, there's a fourth way you could ask someone who can do it very nicely, like these efforts.

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<v Speaker C>It's true. They might be able to do it

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<v Speaker A>for you if you can talk to them.

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<v Speaker D>Well, it just so happens that I don't speak efreeti.

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<v Speaker C>Does anybody speak Pyrrhic?

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<v Speaker E>I think I do.

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<v Speaker D>You say Pyrrhic.

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<v Speaker E>Pyrrhic.

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<v Speaker D>Is that what it's called?

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<v Speaker C>It's the new. Or maybe it's pyrrhic.

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<v Speaker E>P, Y, R, I, C. Yeah. Yes, I speak it.

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<v Speaker D>Oh, look at you. Delilah. Is that right? Delilah?

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<v Speaker A>Delilah is my name.

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<v Speaker E>Don't wear it out.

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<v Speaker D>Feels wrong. Here's.

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<v Speaker A>Here's the deal.

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<v Speaker E>She said you can call her Del or Deli, if you prefer.

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<v Speaker A>U is going to look through, and he's going to see that portal.

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<v Speaker F>There is a portal to the fire plane on the other side of this door.

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<v Speaker D>Oh, wow.

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<v Speaker F>And there are ifrit that are between us, and it.

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<v Speaker D>Did he do a lot of stuff with the fire plane?

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<v Speaker E>He was always setting fires in here, so I guess I never looked too closely at the door.

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<v Speaker D>What kind of room are this? Room? What is it in? Beer. What is in here?

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<v Speaker C>Jordy, as far as Delilah knows, that's just a reading room back there. This shouldn't have a metal door.

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<v Speaker E>Look, he's. He was always doing things unauthorized, and I guess he did a few things that flew completely under our radar, and this is one of the them.

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<v Speaker D>So this is.

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<v Speaker A>I'm guessing you did he retrofitted whatever this is.

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<v Speaker F>I'm guessing you often didn't do scans for illusions.

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<v Speaker E>No, he often wouldn't let us in. He would just kind of meet us at the door and take the citations and close us back up.

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<v Speaker C>Poel kind of drifts in and then, like, stops as he's, like, starting to drift in and the sand starts, like, crystallizing into glass, and he, like, drifts back out into the hallway and is like, hey, Every few weeks or so, he'd ask me to just kind of make, you know, make a little shift here, make a little move there, just kind of drill out a new hallway or something, move some walls around. But, I mean, I never thought he would do something like this.

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<v Speaker D>Does he know he's dead?

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<v Speaker C>I do now.

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<v Speaker D>I'm sorry. I'LL go up to him and I'll give him a quick hug.

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<v Speaker C>Thanks. And he just. Sand, like, just pours into the cracks of your armor.

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<v Speaker A>Ah, it's okay.

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<v Speaker D>We're gonna figure this out and we'll get taken care of, and we'll get him sent to the right place.

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<v Speaker C>Okay. Thanks.

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<v Speaker D>And then I'll quickly run back up to the door.

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<v Speaker F>I can reach the portal and close it, but I don't know what it would do to the E Fleet.

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<v Speaker A>What would it do to the E Freight?

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<v Speaker C>They'd still be here. Yeah, closing the portal wouldn't, like, shunt them back to their plane.

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<v Speaker D>I mean, could we ask them to leave?

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<v Speaker F>I do not speak Pierric.

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<v Speaker E>I do. I can negotiate or help to negotiate

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<v Speaker D>because there is fire elementals, right? Why?

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<v Speaker E>I mean, very powerful ones.

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<v Speaker D>But they might not want to be here, so maybe just sending them back will be fine. But I don't know, maybe they made some sort of deal with. They might have killed him.

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<v Speaker F>I think that he might have angered them.

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<v Speaker E>Well, why don't we ask? I feel like we need more information.

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<v Speaker A>Jordy. He had leaflet's heart.

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<v Speaker C>That's what you were here to pick up?

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<v Speaker A>Yeah.

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<v Speaker E>I and Delilah did not know that.

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<v Speaker A>Oh, would that make them a little testy?

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<v Speaker E>Possibly.

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<v Speaker C>You know, from the way that Cyrdire was describing it to you, it's probably not literally an ifrit's heart because it was something that Orvus was trying to synthesize, but maybe what he was doing in his synthesizing may have done something to anger the Euphridi.

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<v Speaker E>Quick aside, There are other doors in this room that we could also look around and see if there's maybe more information that we can glean.

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<v Speaker A>Spread out.

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<v Speaker E>I'll go to the one I'm closest to, which is the bottom.

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<v Speaker C>So you go and open that bottom door. And it opens to a small supply closet with some food stuffs and a keg of wine. Nothing very exciting. This is here for immersion. Jordan says breaking the immersion. Immersion.

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<v Speaker E>I'm immersed.

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<v Speaker D>Can I go to this upper right one?

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<v Speaker C>Sure.

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<v Speaker D>As I before about walks away from over and we don't have a lot of time right now. She's gonna be like, I'm sorry about your. Your friend. We'll try and get him taken care of afterwards and buried and everything.

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<v Speaker A>Uber is still looking through the the window, but he's still touching the door, which we've already determined or we've already said is very hot and perhaps you can hear it's not hurting the Sizzling the flesh, but you can tell that it's Would not be comfortable to touch. And without turning your way,

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<v Speaker F>he was young and foolish and innocent and excitable, and. He never grew up. I'm sorry, too.

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<v Speaker D>And then she'll kind of move on right now because we don't have it. There's a situation happening, and there's not a lot of time to spend talking. So I'll check this door up here in case there's anything before we jump into the room with Baghaz.

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<v Speaker C>Yeah. When you open that door, it opens out into a curved hallway that sort of just banks around, curving to your left. And there is a window on the left side that opens into a room that's just like. All of the walls are covered with ice and frost. And looking down the hallway, there's just various metal pipes that have condensation collecting on them. One of them, as you're looking forward, just suddenly spurts a jet of air, and suddenly it doesn't feel quite as warm in front of you, and then the heat kind of drifts back up again.

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<v Speaker D>Okay. It looks like the holly goes down a little while.

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<v Speaker C>It does.

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<v Speaker D>I'm going to try and peek out back real quick. There's an ice room and pipes blowing condensation, and a long hallway back here.

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<v Speaker A>What?

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<v Speaker E>And Delilah's gonna rush up. We really need to inspect these rooms more closely. Oh, my goodness. Oh, it keeps going.

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<v Speaker C>A drip of water lands on Delilah's nose.

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<v Speaker E>She's, like, on the verge of a panic attack.

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<v Speaker D>It's pretty cold back here. So evidently, he knew what he was doing with the heat and the cold. You said he was synthesizing something, right? Uver

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<v Speaker F>he was. From what Serdire told me, he was trying to synthesize an ifrit's heart.

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<v Speaker E>Do I know anything about that?

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<v Speaker C>You would be well aware that efreeti are a type of fire elemental, but they're also a class of genie.

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<v Speaker E>Right? Is there anything specific about their hearts that's special or.

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<v Speaker A>Nothing particular, other than it should be impossible. Right?

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<v Speaker B>Yeah.

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<v Speaker C>So essentially, he's trying to create a synthetic fire elemental heart.

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<v Speaker D>Son, are you gonna check the other door or you want me to run through it?

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<v Speaker A>I'll let you two do that, because Uber is pondering something that he may or may not do.

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<v Speaker D>Okay, hold on, Delilah. Let me just go check the other door real quick, and then I'll just run over to the other side of the room and throw that door open.

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<v Speaker C>And that door now on the west side of the room, just Opens into a small hallway that kind of turns around and. And through an archway, leads into a small living quarters area. There's a bed and a cabinet and a desk, a little rug on the floor. And at the far side of the room, there's just a huge lever that has a label in Dwarven that is labeled as contingency pump shutoff.

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<v Speaker D>So turn off all the ice, which is not what we want right now. Seeing what I have seen so far, is there anything Val might put together from these? Because it seems like it's related to the pipes that are making this room really cold. We haven't gone further down, so there might be more information down that hallway. And then there's also this fire elemental portal that's open, which he also metalled the door, which means he's intended for fire and heat. But be there. And then this cold hallway would be meant to be cold. So the question is, does that lever turn off the cold, or does it blast a bunch of cold into the hallway of hot?

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<v Speaker C>So let me give you one piece of information, okay. And then I'm going to ask you to make a check for additional information.

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<v Speaker D>Okay.

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<v Speaker C>So something that you would not have noticed at first, but Uvaire, since you've been standing at that doorway that's looking down the hall to where the Efreeti are, as you've been watching down that hall, you notice that there's a second set of doors, much like the metal doors you're standing at now, that would be at the end of the hall before the room where the Efreeti and the portal to the fireplane are. But that second set of doors has already been, like, melted open from the center and is just kind of barely hanging on by the hinges. So, Val, go ahead and make a crafting check for me.

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<v Speaker D>28. 28.

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<v Speaker B>Yeah.

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<v Speaker C>So with the 28, Val, you would feel confident that this lever that you're looking at right now in the west wing would not control the same system that would be directing the cold air in the east wing, that this would be a separate system.

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<v Speaker E>Can I maybe look around if there's like, research notes or documents of any sort that Mahi might have left behind?

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<v Speaker C>Sure. So once upon a time, there were some stone tablets with research notes that were arrayed on the desks and tables and everything on the side of the room. They are now broken into pieces on the floor. But as Val's been walking around looking at things and Uber's been watching through the looky loo, you've had some time to kind of piece things together. And there's some fragments that you can start piecing together. Some of them, you know, are just not very helpful. Notes of just like, you know, day 37. Unable to create a stable thing, you know. But what you are able to find as you're piecing through it is there's a reference to a contingency that he knows. He's working with flames and fire. So he has a contingency set up where you can exit the room and pull a lever, and it will create a vacuum and remove all air out of the room. Once this is initiated, the doors are locked shut until the contingency is deactivated so that you don't just end up running the vacuum out into the room, letting oxygen back in. You know, you have to confirm everything's good, let the doors open up.

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<v Speaker E>Um, I found something.

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<v Speaker D>I did too.

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<v Speaker E>Does it have anything to do with a contingency?

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<v Speaker D>It does.

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<v Speaker E>Oh, I know what that is.

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<v Speaker D>What is it?

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<v Speaker E>It's a giant vacuum. It will suck all the oxygen out of the room with the fire to extinguish it.

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<v Speaker D>I hear a lever pull.

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<v Speaker C>And pull the lever.

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<v Speaker D>Yeah, I'll pull the lever.

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<v Speaker C>All right.

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<v Speaker D>She's like, oh, great, Val.

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<v Speaker C>In a flash, you find yourself no longer standing where you've been.

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<v Speaker E>Oh, no,

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<v Speaker D>that's the wrong lever.

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<v Speaker E>I didn't pull it. Wrong lever. I didn't tell you to pull it.

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<v Speaker C>You find yourself standing in an extra planar area that's sort of like obsidian stone with lava pooling beneath you. And in the center of the room are multiple different pillars rising up out of the lava, each with a different dwarven rune emblazoned on it and burning ink. In the middle of the room stands a huge flaming set of numbers that begins counting down from 30, 29, 28.

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<v Speaker D>Oh, and there's other doors.

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<v Speaker C>Yes, there's another door to exit the room on each direction. There is no door behind you. There's another door to exit the room in each direction. South, east, and west of you.

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<v Speaker D>Can I hop over to the west?

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<v Speaker C>It looks like it's a ten foot jump, which you can make fairly easily. And as you leap, you land on the platform, and the numbers overhead flash in burning flame and disappear. And you find yourself standing back in the workshop again next to the lever. And it slips back into the on position.

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<v Speaker D>Val's just like, huh, okay. And she's gonna walk back into the main room.

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<v Speaker E>I heard a lever pull.

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<v Speaker D>I found a contingency lever.

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<v Speaker A>And.

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<v Speaker D>And I pulled It. And then I was in another room with a countdown and fire. And then I jumped on a rune pillar and I came back.

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<v Speaker E>Until Hyla looks at Val, then looks down at the fragments of the information that she got about the contingency. Well, that doesn't make any sense. And she starts, like, trying to rearrange and see, like, did I do it wrong?

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<v Speaker D>Is there, like, runes? Maybe, like a code on there?

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<v Speaker E>Is there?

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<v Speaker D>It might be like a 30 second code input sequence.

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<v Speaker C>Delilah, make a society check.

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<v Speaker E>Okay, I'm decent at that.

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<v Speaker D>Zephyr told me a lot about these codes and passwords secrets, you know, I don't like them much myself.

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<v Speaker A>Can I take a look?

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<v Speaker C>Sure.

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<v Speaker A>And possibly with him being an old student.

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<v Speaker C>Yeah, you could also make a society check because of the situation. You'll each get a plus two circumstance bonus to this check.

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<v Speaker E>Oh, that brings me to a 35.

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<v Speaker A>35. 35.

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<v Speaker C>With some good rolls. As the two of you start sifting through the fragments, you're looking for runes and Val's describing the situation. And then something really stands out to both of you. There was a countdown, and I started counting down. And as soon as Val did something, it just reset. Both of you realize that this is an old trick that Uwe had discussed as a possible trap trick that could be used to safeguard something. That any action the user would take would be counted as a incorrect action. And the only answer is to wait out the clock.

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<v Speaker E>Oh, all right.

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<v Speaker F>That is fairly simple.

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<v Speaker E>But you wrote about that in some essay.

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<v Speaker D>Simple enough.

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<v Speaker F>It has been a long time.

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<v Speaker A>Val, don't.

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<v Speaker D>What?

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<v Speaker C>For the audience's benefit, Sam was moving his pawn back into the room.

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<v Speaker E>Well, timeout real quick. If this contingency works, it's going to suck all the air out of this room. And there are creatures in there. Are we just going to.

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<v Speaker C>Steven, the contingency is currently switched to on. Oh, this would be turning it back off.

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<v Speaker E>I'm sorry, I misunderstood. So it's probably good for us to turn that off, perhaps?

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<v Speaker A>No, no, it's on.

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<v Speaker D>Which means there's a vacuum in that room right now.

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<v Speaker A>Huh.

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<v Speaker D>So maybe we couldn't even open the door. But there's fire in the room. Tire doesn't work in that vacuum.

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<v Speaker E>But one of the doors is melted.

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<v Speaker D>Is the vacuum. Maybe that really cold room can cold be there in vacuums.

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<v Speaker C>Uber, you would know the answer to this one just right off the top of your head. Because when you're looking through the door and you're looking into the room and through the portal, into the plane of fire. There's no way it could create a vacuum because it's just pulling air out from the plane of fire.

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<v Speaker A>Oh, yeah, that's right.

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<v Speaker E>So the portal negates the vacuum. That makes sense, actually.

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<v Speaker D>But we'd want to turn off the can. If we close the portal while we're in there and a vacuum starts up again, then that means.

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<v Speaker A>But it's cold.

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<v Speaker F>It's with open.

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<v Speaker E>We won't have any air.

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<v Speaker F>It opens the door to the E. Freet. It seals the door.

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<v Speaker E>Yes, that is part of it, yeah. Yes, correct.

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<v Speaker F>Which means that the door is currently locked. We couldn't open it if you wanted to, Delilah.

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<v Speaker C>According to what you were reading, it would have locked both doors. The one that Uvaire's standing next to and the one at the end of the hall that's currently melted open.

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<v Speaker E>I will relay that to my companions.

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<v Speaker F>Which means something or someone destroyed the other set of doors.

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<v Speaker D>Do we want to look?

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<v Speaker A>Uber then takes note of.

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<v Speaker F>What do you mean that there is a room of cold?

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<v Speaker D>Oh, right over here by Delilah. There's a room here through the window, and it's really cold in there. There's ice everywhere.

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<v Speaker A>Uber's gonna go look.

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<v Speaker D>And then there's all these pipes going into it. And there's more down the hall, but we haven't gone down yet. We might need to check that out.

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<v Speaker A>He's gonna look through that window. It's just a window, right? Not a door.

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<v Speaker C>Yeah, it's just a window.

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<v Speaker D>No windows here.

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<v Speaker A>No wind through the window. Nothing.

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<v Speaker C>It's a room just full of. Just ice and frost and just a very cold, cold room. Cold, cold air.

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<v Speaker A>But no, no desk, chair, pillar.

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<v Speaker D>No ice elementals.

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<v Speaker C>If you. If you look up and kind of crane your head up and look up, there's openings to pipes that look like vents that maybe you could withdraw air from this room to send it somewhere else.

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<v Speaker D>I was thinking maybe he's using it as a air cooling system.

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<v Speaker A>He's gonna go down the rest of the hallway.

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<v Speaker C>As you start walking past one of these pipes, there's a little rattling sound, and then it's just a burst of cold air out in front of you. I'm gonna need a reflex.

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<v Speaker D>If I'm standing next to him, do I also need to do that?

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<v Speaker C>If you're coming down the hall with him, I'll also need that roll.

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<v Speaker A>20.

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<v Speaker D>Ooh. Natural tante.

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<v Speaker C>So, Val, you just, like, matrix dodge out of the way of the cold air. Oo there. A little bit of the spurt hits you, and you take 5. Cold damage as it just like rapidly cools your arm that's already adjusted to the warm temperatures in here, and it just stings.

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<v Speaker D>You okay?

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<v Speaker A>Oh, yeah.

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<v Speaker C>Delilah, are you holding your position in the main room or are you coming with them?

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<v Speaker E>I'll step in, but I'll stay back a little ways.

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<v Speaker C>Okay,

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<v Speaker A>he's gonna continue down the hall.

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<v Speaker C>Okay. You make a few steps further down the hall, and then another pipe starts rattling and spurts at you. This time with that, having experienced it before, go ahead and make your reflex save again, but with a 2 bonus.

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<v Speaker A>27. 7.

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<v Speaker C>With the plus 2.

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<v Speaker D>30.

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<v Speaker A>30. It's 29.

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<v Speaker C>And Sam.

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<v Speaker D>30.

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<v Speaker C>Okay, Sam, you got a regular success, so you're gonna take half damage.

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<v Speaker D>Wow.

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<v Speaker A>One below 30. I rolled a five. And a three sucks.

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<v Speaker D>If you're a level one character walking

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<v Speaker E>through this whole hallway of pipes, you'll never make it.

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<v Speaker C>Never make it alive. U you take nine. Cold damage and value take five.

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<v Speaker D>Yeah, it's like Indiana Jones when he goes through the hallway. Looks to the left there. Just a frozen body against the wall.

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<v Speaker C>What are you. Both of your perception bonuses.

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<v Speaker D>32.

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<v Speaker A>23.

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<v Speaker D>It's 20. It's 21. It's 21. Don't. Don't listen to me. I lied.

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<v Speaker C>Liar. Vow would never u as you've been, which makes sense, you've been frostbitten twice by these pipes. As you've been watching, you've started to get a feel for the cycle of them. And as you come to the last pipe, you're able to just be like, wait. Spurt bursts. Okay, now go. And you're able to get through without any difficulty.

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<v Speaker D>Oh, it's just timing.

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<v Speaker C>When you come around the corner, you see another window that looks into a similar chamber on your left. Now, this chamber is not freezing cold. There's no frost or ice in it. It's just an empty chamber of stone. And at the very end of the hall is a massive, like one of those rotatey wheel things like on a submarine door.

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<v Speaker A>On a door on the wall. On the wall.

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<v Speaker C>And there's like a big arrow in the middle of that wheel. And the arrow is currently pointing to north chamber.

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<v Speaker D>Do you think this, like, controls the pipes?

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<v Speaker C>There's another spot that you could turn the wheel to point to that says south chamber

352
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<v Speaker D>is the north and south chamber. Maybe those two icy rooms we've passed.

353
00:33:59.000 --> 00:34:04.000
<v Speaker F>Possibly. Try turning it to the south chamber.

354
00:34:04.000 --> 00:34:08.000
<v Speaker D>Alrighty, Delilah, Something might happen.

355
00:34:08.000 --> 00:34:10.000
<v Speaker B>Okay.

356
00:34:10.000 --> 00:34:13.000
<v Speaker A>Uver will watch through the window of the other one.

357
00:34:13.000 --> 00:34:34.000
<v Speaker C>Uver. As you're watching through the window on the south chamber. Val, you turn that wheel and suddenly you just hear like the sound of like. And you see like the. The haze of the humidity of the room begin to drift upwards towards that vent in the top of that south chamber full of the frost and snow.

358
00:34:34.000 --> 00:34:37.000
<v Speaker A>Do I see anything in the other chamber?

359
00:34:37.000 --> 00:34:41.000
<v Speaker C>In the north chamber, you don't really see much of anything. Change.

360
00:34:41.000 --> 00:34:46.000
<v Speaker A>Then he's going to go to the window where the Efreeti are.

361
00:34:46.000 --> 00:34:56.000
<v Speaker C>Uber. You come around the corner and you go back to look through that window into the room with the Efreeti and you find one of them is bent down and like just peering through the window back at you.

362
00:34:56.000 --> 00:34:57.000
<v Speaker D>Creepy.

363
00:34:56.000 --> 00:35:06.000
<v Speaker C>These creatures usually stand about 9ft tall. So it's just like crouched down in this dwarf sized hallway just peering at you through the window.

364
00:35:06.000 --> 00:35:13.000
<v Speaker A>He waves.

365
00:35:13.000 --> 00:35:15.000
<v Speaker E>Coming.

366
00:35:15.000 --> 00:35:19.000
<v Speaker A>He puts up one finger like, hold, please.

367
00:35:19.000 --> 00:35:20.000
<v Speaker E>I'll go stand next to Aver.

368
00:35:20.000 --> 00:35:26.000
<v Speaker A>And he points to his mouth and her.

369
00:35:26.000 --> 00:35:29.000
<v Speaker B>You are the translator?

370
00:35:29.000 --> 00:35:33.000
<v Speaker E>Yes, I suppose you could call me that. Hello. I'm Delilah.

371
00:35:33.000 --> 00:35:36.000
<v Speaker B>Very good. We demand to be released.

372
00:35:36.000 --> 00:35:41.000
<v Speaker E>She'll look over at Uber. They demand to be released.

373
00:35:41.000 --> 00:35:46.000
<v Speaker F>It appears that there is a portal to their plane.

374
00:35:46.000 --> 00:35:48.000
<v Speaker E>Yeah.

375
00:35:48.000 --> 00:35:49.000
<v Speaker C>Can I just presume that.

376
00:35:49.000 --> 00:35:56.000
<v Speaker E>Presume that I am translating. And if I want to interject with anything, I will let you know.

377
00:35:56.000 --> 00:36:03.000
<v Speaker B>That is correct. For the glory of our goddess Ymiri, we will destroy this plane.

378
00:36:03.000 --> 00:36:04.000
<v Speaker D>Cool.

379
00:36:04.000 --> 00:36:11.000
<v Speaker F>I see. That would be problematic as this is our plane of existence.

380
00:36:11.000 --> 00:36:13.000
<v Speaker B>Not for long.

381
00:36:13.000 --> 00:36:20.000
<v Speaker F>What am I to presume that you were the one that destroyed the door at the other end of the hall?

382
00:36:20.000 --> 00:36:26.000
<v Speaker B>We did indeed. And we will destroy this one soon enough if you do not let us through.

383
00:36:26.000 --> 00:36:28.000
<v Speaker A>May I ask.

384
00:36:28.000 --> 00:36:35.000
<v Speaker E>No, I'm doing the mental gymnastics. We will destroy your plane when you let us through. Let us out.

385
00:36:35.000 --> 00:36:36.000
<v Speaker B>Or.

386
00:36:36.000 --> 00:36:37.000
<v Speaker A>And.

387
00:36:37.000 --> 00:36:41.000
<v Speaker E>Or.

388
00:36:41.000 --> 00:36:42.000
<v Speaker C>It seems like a pretty crucial.

389
00:36:42.000 --> 00:36:46.000
<v Speaker E>That's exactly what it feels like.

390
00:36:46.000 --> 00:36:48.000
<v Speaker D>I don't think you quite understand. Yeah.

391
00:36:48.000 --> 00:36:54.000
<v Speaker F>And what would be the cause for the E free to go to war with a plane?

392
00:36:54.000 --> 00:37:00.000
<v Speaker B>Ymiri is in need of ever more ash, so her flame may blaze all the brighter.

393
00:37:00.000 --> 00:37:05.000
<v Speaker A>Uvaire is also checking that room to see if there is any change.

394
00:37:05.000 --> 00:37:14.000
<v Speaker C>It does seem like it's getting colder. The door is not quite as sizzling hot as you stand next to it.

395
00:37:14.000 --> 00:37:19.000
<v Speaker D>Is there anything going on in

396
00:37:19.000 --> 00:37:24.000
<v Speaker A>Empyrean? Cool over is going to yell back.

397
00:37:24.000 --> 00:37:27.000
<v Speaker F>Turn it to full.

398
00:37:27.000 --> 00:37:29.000
<v Speaker B>Do I sense treachery?

399
00:37:29.000 --> 00:37:32.000
<v Speaker D>Can I even move this anymore?

400
00:37:32.000 --> 00:37:36.000
<v Speaker C>No, it's more of a binary of just what. What chamber it's drawing from.

401
00:37:36.000 --> 00:37:46.000
<v Speaker D>Okay. She'll, like, try and move it a little bit more, and she's, like, cool. And then she'll just start coming back.

402
00:37:46.000 --> 00:37:51.000
<v Speaker F>Treachery, you say? And what would I be betraying my

403
00:37:51.000 --> 00:37:58.000
<v Speaker B>patience if I am forced to open this door myself? It would be all the more unpleasant for you once I do.

404
00:37:58.000 --> 00:38:12.000
<v Speaker F>You may find that it would not be so easy to conquer our plane. And if you were so incapable of opening this door, then why have you been trapped for so long?

405
00:38:12.000 --> 00:38:15.000
<v Speaker B>This door will hold us mere minutes longer than the previous one.

406
00:38:15.000 --> 00:38:22.000
<v Speaker C>It reaches behind its back and pulls out this blazing greatsword and then stabs it into the door.

407
00:38:22.000 --> 00:38:23.000
<v Speaker A>Mm.

408
00:38:23.000 --> 00:38:34.000
<v Speaker C>And the door begins to just, like, slowly warm up and change color. If you've ever seen Star wars the phantom menace. Oh, yeah, it's qui goning the door.

409
00:38:34.000 --> 00:38:38.000
<v Speaker E>He's qui goning. I love it as a verb. That's great.

410
00:38:38.000 --> 00:38:41.000
<v Speaker D>It'll only take, like, 30 seconds for that lever. You want me to go pull that

411
00:38:41.000 --> 00:38:43.000
<v Speaker F>lever, and we'll go pull that lever.

412
00:38:43.000 --> 00:38:44.000
<v Speaker D>Okay.

413
00:38:43.000 --> 00:38:46.000
<v Speaker E>That turns the contingency off.

414
00:38:46.000 --> 00:39:01.000
<v Speaker C>Uwe critical information that you know. And I believe, being a master in arcana, you would also know Delilah Efreeti. Normal efreeti, much like the one you're looking at right now, are level nine creatures.

415
00:39:01.000 --> 00:39:03.000
<v Speaker D>We can wreck em.

416
00:39:03.000 --> 00:39:26.000
<v Speaker C>I pull the lever once again, Val, you are teleported to this alternate plane of existence, where there's the eerie and freaky surroundings of the volcanic platform. And you watch as these flaming numbers count down from 30, 29, 28. Meanwhile, back on the material plane, Uvaire

417
00:39:26.000 --> 00:39:31.000
<v Speaker A>says to Delilah, be sure to stand behind me.

418
00:39:31.000 --> 00:39:34.000
<v Speaker E>I was just about to say the exact same thing to you. Get behind me.

419
00:39:34.000 --> 00:39:40.000
<v Speaker A>As suddenly, his form turns into living flame again.

420
00:39:40.000 --> 00:39:42.000
<v Speaker D>Okay.

421
00:39:42.000 --> 00:39:56.000
<v Speaker A>And you see him channel. You see another channeling of power as perceptible to you, Only suddenly, everything in front of him seems to start getting colder again.

422
00:39:56.000 --> 00:39:59.000
<v Speaker E>I'll stand behind him. He asked me to. I'll do it.

423
00:39:59.000 --> 00:40:03.000
<v Speaker C>20, 19, 18. Back in the material.

424
00:40:03.000 --> 00:40:05.000
<v Speaker D>Really long. 30 seconds.

425
00:40:05.000 --> 00:40:10.000
<v Speaker C>The door is starting to be burn, like, orangish. White hot in the center.

426
00:40:10.000 --> 00:40:29.000
<v Speaker E>Jordy, for. For point of order, I'm standing behind u. What Delilah is doing constantly is she's got her shield. I have a fortress shield, which means that if I'm raising it, I can use an additional action to take cover behind it. That is what I am doing.

427
00:40:29.000 --> 00:40:33.000
<v Speaker D>I love that. So

428
00:40:33.000 --> 00:40:36.000
<v Speaker C>we're in the final 10 seconds. Any last preparations?

429
00:40:36.000 --> 00:40:43.000
<v Speaker D>I sneeze Val.

430
00:40:43.000 --> 00:40:46.000
<v Speaker C>Three, two, one.

431
00:40:46.000 --> 00:40:48.000
<v Speaker D>Oh, this is a good idea, Val.

432
00:40:48.000 --> 00:40:58.000
<v Speaker C>Suddenly, everything just seems to just pop, and you find yourself back in the material plane with your hand on the lever, holding it in the off position.

433
00:40:58.000 --> 00:41:00.000
<v Speaker D>All right, I think it's done.

434
00:41:00.000 --> 00:41:14.000
<v Speaker C>At that same moment, a piece of metal from the door just begins to slough off as it's just. Its structure has melted. And now the efreedi pulls its great sword back, and there's just, like, a hole in the metal door.

435
00:41:14.000 --> 00:41:16.000
<v Speaker D>Oh, nice qui goning it.

436
00:41:16.000 --> 00:41:24.000
<v Speaker A>Is there any change in, like, how much colder it's gonna eat on the other side of the room now that the vacuum is turned off?

437
00:41:24.000 --> 00:41:42.000
<v Speaker C>So with the open door to the plane of fire, it would normally be unbearably hot over there. Now that you've changed the air to be adding in cold air from the south chamber, it's dropping the temperature on their side similar to the temperature on your side.

438
00:41:42.000 --> 00:41:46.000
<v Speaker A>Gotcha. He casts howling blizzard through the hole.

439
00:41:46.000 --> 00:41:49.000
<v Speaker C>I love it. Reflex safe.

440
00:41:49.000 --> 00:41:54.000
<v Speaker A>Yes. DC32.

441
00:41:54.000 --> 00:41:57.000
<v Speaker D>Click. Use a hero point.

442
00:41:57.000 --> 00:41:59.000
<v Speaker A>I'm gonna. Yep, Yep.

443
00:41:59.000 --> 00:42:00.000
<v Speaker E>You have three.

444
00:41:59.000 --> 00:42:01.000
<v Speaker B>Use them.

445
00:42:01.000 --> 00:42:03.000
<v Speaker C>Believe it or not, I rolled another 19.

446
00:42:03.000 --> 00:42:05.000
<v Speaker E>Oh, you've gotta be kidding me.

447
00:42:05.000 --> 00:42:06.000
<v Speaker D>Two in a row.

448
00:42:06.000 --> 00:42:11.000
<v Speaker C>So the same last time you made. You made me do disadvantage. One of them was a 19.

449
00:42:11.000 --> 00:42:12.000
<v Speaker D>That's good.

450
00:42:11.000 --> 00:42:14.000
<v Speaker C>So my total is a 30.

451
00:42:14.000 --> 00:42:17.000
<v Speaker A>Oh, he still fails.

452
00:42:17.000 --> 00:42:18.000
<v Speaker D>Amazing.

453
00:42:18.000 --> 00:42:23.000
<v Speaker A>Yeah. Okay, so that's a 10D 10D 6, I believe. Yes.

454
00:42:23.000 --> 00:42:25.000
<v Speaker D>I like your shield, Delilah.

455
00:42:25.000 --> 00:42:26.000
<v Speaker E>Thank you.

456
00:42:26.000 --> 00:42:28.000
<v Speaker D>I.

457
00:42:28.000 --> 00:42:31.000
<v Speaker E>Now's really not the time for me to tell you this story, so I'll wait.

458
00:42:31.000 --> 00:42:36.000
<v Speaker D>My arm can pop a shield out like this. Like a shield upside. That's pretty cool.

459
00:42:36.000 --> 00:42:37.000
<v Speaker E>Fascinating.

460
00:42:37.000 --> 00:42:49.000
<v Speaker D>Not a real arm, but it's nice in some ways. It's better than a real life in some ways. Yeah. Still feels weird, but yeah. Do you do this type of stuff often?

461
00:42:49.000 --> 00:42:52.000
<v Speaker E>Not quite to this extent.

462
00:42:52.000 --> 00:43:03.000
<v Speaker D>We do it all the time. We're collecting artifacts right now so we can kill Fafnir.

463
00:43:03.000 --> 00:43:13.000
<v Speaker E>Delilah like, looks at you and, like, kind of goes pale like, oh, these are crazy people.

464
00:43:13.000 --> 00:43:21.000
<v Speaker D>So we killed arid after he came back to life, and it released Fafnir. So now we're gonna kill Fafnir.

465
00:43:21.000 --> 00:43:26.000
<v Speaker E>What is this? We're having this conversation while Uber's just, like, blasting.

466
00:43:26.000 --> 00:43:29.000
<v Speaker D>We're waiting for Sven to count up his dice.

467
00:43:29.000 --> 00:43:32.000
<v Speaker C>Oubear's just, like,

468
00:43:32.000 --> 00:43:36.000
<v Speaker D>over to spofe here. Right behind your table. Tower shield. Just, like, chilling.

469
00:43:36.000 --> 00:43:38.000
<v Speaker C>Yeah.

470
00:43:38.000 --> 00:43:39.000
<v Speaker A>You're having a gals moment.

471
00:43:39.000 --> 00:43:41.000
<v Speaker B>Yeah, we are.

472
00:43:41.000 --> 00:43:43.000
<v Speaker E>Just us girls.

473
00:43:43.000 --> 00:43:46.000
<v Speaker A>39 points of damage.

474
00:43:46.000 --> 00:44:03.000
<v Speaker C>All right. And with their weakness to cold damage. This thing is already bloodied and enraged. It can barely reach you through the door. But that action is going to cause initiative to be rolled, which we will roll.

475
00:44:03.000 --> 00:44:05.000
<v Speaker D>No.

476
00:44:05.000 --> 00:44:09.000
<v Speaker C>When we return.

477
00:44:09.000 --> 00:44:10.000
<v Speaker D>Oh, man.

478
00:44:10.000 --> 00:44:13.000
<v Speaker A>Nobody saw that coming.

479
00:44:13.000 --> 00:44:17.000
<v Speaker D>We made so much progress today.

480
00:44:17.000 --> 00:44:28.000
<v Speaker C>All right. And the hero point for this episode goes to Sam for him playing Val as the reckless and confident but very effective. Just charging forward, getting stuff done.

481
00:44:28.000 --> 00:44:31.000
<v Speaker A>Or as we said, the shenaniganery.

482
00:44:31.000 --> 00:44:33.000
<v Speaker D>Shenanigane is my middle name.

483
00:44:33.000 --> 00:44:35.000
<v Speaker E>But you don't have a last name.

484
00:44:35.000 --> 00:44:37.000
<v Speaker A>No last name, though.

485
00:44:37.000 --> 00:44:42.000
<v Speaker D>Al Shenanigane. Hyphen.

486
00:44:42.000 --> 00:44:45.000
<v Speaker C>That sounds Irish.

487
00:44:45.000 --> 00:44:47.000
<v Speaker D>I'm the most Irish. Irish. Irish.

488
00:44:47.000 --> 00:44:53.000
<v Speaker A>Irish is with a Scottish accent.

489
00:44:53.000 --> 00:45:07.000
<v Speaker D>You know, I can do a fairly good Scottish accent, but, like, anytime I try to use that with Val, I just slip right, right back into this thing I'm doing with Val and I. It just is what it is at this point.

490
00:45:07.000 --> 00:45:08.000
<v Speaker A>It's okay.

491
00:45:07.000 --> 00:45:08.000
<v Speaker E>It's way too late to change.

492
00:45:08.000 --> 00:45:16.000
<v Speaker A>It's like. It's like u. There is no accent that matches U. French vampire.

493
00:45:16.000 --> 00:45:21.000
<v Speaker D>French vampire. That was one of the first feedback we ever got about this show. Yeah, it was that.

494
00:45:21.000 --> 00:45:22.000
<v Speaker E>I don't remember this.

495
00:45:22.000 --> 00:45:40.000
<v Speaker D>It was an English professor that's listened to us and said, he sounds. U sounds like a French vampire. And it's great because you forget that we tell you that and then we get to just enjoy you learning that more often.

496
00:45:40.000 --> 00:45:44.000
<v Speaker A>I am like my character. I have forgotten things.

497
00:45:44.000 --> 00:46:15.000
<v Speaker D>It's wonderful. So I'm going to go. I'm not going to wish for another episode. I got my wish. It's late. I don't need dinner with my wife. So, I mean, I guess I'm gonna do that. I don't know. We're gonna want. Sometime this week I'm gonna watch Slugs, and I'm really excited because I want to see that. They're really slow, carnivorous slugs in a small town. And I'm looking forward to watching that movie. It's like, from the 70s, I think.

498
00:46:15.000 --> 00:46:17.000
<v Speaker A>Eat something salty.

499
00:46:17.000 --> 00:46:30.000
<v Speaker D>Maybe. Maybe. Also, I'm probably gonna try and rewatch Scott Pilgrim the movie again. Because we watched that show. Yeah. Why are you still letting me talk?

500
00:46:30.000 --> 00:46:32.000
<v Speaker E>Nailing this outro.

501
00:46:32.000 --> 00:46:35.000
<v Speaker A>This outro is amazing.

502
00:46:35.000 --> 00:46:38.000
<v Speaker C>Jordy Harold, sign us off.

503
00:46:38.000 --> 00:46:40.000
<v Speaker E>All right.

504
00:46:40.000 --> 00:46:43.000
<v Speaker D>Plug everything.

505
00:46:43.000 --> 00:46:53.000
<v Speaker E>Check us out on Patreon, check us out on Discord, Check us out everywhere that we are, which is more places than that, probably.

506
00:46:53.000 --> 00:47:02.000
<v Speaker D>We also have a website. A website. And sign up for the newsletter on the show yet. Atomic-broadcasting.com I think we've said it once.

507
00:47:02.000 --> 00:47:03.000
<v Speaker E>Once.

508
00:47:03.000 --> 00:47:04.000
<v Speaker D>You can watch.

509
00:47:03.000 --> 00:47:06.000
<v Speaker C>That would be twice now. Twice broadcasting.

510
00:47:06.000 --> 00:47:11.000
<v Speaker D>Tune in tomorrow night when we're recording this, which means you won't be here for a live show where we show

511
00:47:11.000 --> 00:47:18.000
<v Speaker E>off cool stuff and sign the petition that definitely exists to get me on as a permanent cast member.

512
00:47:18.000 --> 00:47:22.000
<v Speaker D>So, Sam, what is that live stream tomorrow night?

513
00:47:22.000 --> 00:47:24.000
<v Speaker C>I mean, that'll be March.

514
00:47:24.000 --> 00:47:25.000
<v Speaker D>March what?

515
00:47:25.000 --> 00:47:27.000
<v Speaker C>Oh, yeah. It's a regular thing.

516
00:47:27.000 --> 00:48:07.000
<v Speaker D>Oh, yeah. Atomic chats. Last Monday of every month. We don't do written on the last first Monday of every month, but I jump in on the last Sunday of every month just to talk about the business. Like what we have coming up, what we had coming out. I try and get people on to chat about various things. Like, you'll see if you watch the one from March 30th. I had Jacob on and we talked about assuming nothing went wrong. We talked about this cool new arc that you can show up that's gonna. You might be able to pick up some merch in a few months. So I don't know when this is gonna come out. When's the episode gonna come out? Like, May, June, these.

517
00:48:07.000 --> 00:48:09.000
<v Speaker C>It's gonna come out soon.

518
00:48:09.000 --> 00:48:15.000
<v Speaker D>Yeah. If you're listening to the still, for whatever reason, like, this. This is going very long. I don't know what this is the

519
00:48:15.000 --> 00:48:17.000
<v Speaker E>best outro of all time.

520
00:48:17.000 --> 00:48:30.000
<v Speaker D>Seriously. Like, check it. If you're not. If you're just listening to the show and you don't tune in on anything else, we should have merch now. So, like, a lot of it's going to be in person, but we might have some stuff to actually be available online. So please, like, look into that, let us know.

521
00:48:30.000 --> 00:48:37.000
<v Speaker C>And if we don't have merch available online and you want merch, tell us, get on the discord, email us, be like, give me the merch.

522
00:48:37.000 --> 00:48:48.000
<v Speaker D>It's expensive. So we've learned that. Help us. If you're on our. If you're a Patreon member. We haven't reached out yet. I'm sorry. But we're gonna try to give you something.

523
00:48:48.000 --> 00:48:54.000
<v Speaker A>And if you have tuned into this episode and somehow you started over here, you've come too far.

524
00:48:54.000 --> 00:49:00.000
<v Speaker D>Go back and can we do this in, like, five minutes? I wanna. How long can we make this outro?

525
00:49:00.000 --> 00:49:04.000
<v Speaker C>Well, I mean, if they go back, like Sven told them, it'll just keep looping.

526
00:49:04.000 --> 00:49:09.000
<v Speaker D>That is. It was like, time.

527
00:49:09.000 --> 00:50:05.000
<v Speaker C>So just like Sven said, go back, and we will see you at the beginning of the episode. This has been an atomic broadcasting production. If you enjoyed the show, make sure to give us some support by liking, commenting and following. These things really do make a difference in getting the word out and helping our community grow. Also, make sure to check us out on threads and check out the Discord server where you can chat with other fans and discuss all the recent developments and happenings. Links to all these good things in the description below. The Written and the Lost is an original story that uses trademarks and or copyrights owned by Paizo, Inc. Used under Paizo's Fan Content Policy. Atomic Broadcasting and the Written and the Lost are not published, endorsed or specifically approved by Paizo. For more information about Paizo, Inc. And paizo products, visit paizo.com hope to see you all in the next episode. Until then, have an Atomic time.

528
00:50:05.000 --> 00:50:09.000
<v Speaker D>Have you considered first shoving the ifrit

529
00:50:09.000 --> 00:50:12.000
<v Speaker C>reach through the melted metal door?

530
00:50:12.000 --> 00:50:14.000
<v Speaker A>I am currently immune to fire and

531
00:50:14.000 --> 00:50:21.000
<v Speaker D>then you could slip through the metal hole?

532
00:50:21.000 --> 00:50:22.000
<v Speaker A>No?

533
00:50:21.000 --> 00:50:22.000
<v Speaker D>Well, let's kill this guy.

534
00:50:22.000 --> 00:50:23.000
<v Speaker A>Yeah. Okay.
